Looks like cybernetic eyes are going to beat clone eyes. Saw something similar years ago where they had a direct plug into the brain.
Makes me wonder what other things they could map to the tongue, so for those of us with sight, could we get bonus senses on our tongue? 360 radar? infrared? around corners? xray?
Tuesday, September 29, 2009
Friday, September 25, 2009
Aspect Ratio and Framing
Ran across a new blog to me: david Bordwell's website on cinema which looks to be basically a film arts class in blog form.
Anyway was reading this interesting post about how having a wide aspect ratio allows you to include minorly important details without having to be heavy handed and doing a cut shot to show them, or being able to have people in the background listening without it feeling totally staged. Intersting read, though a bit abstract.
*probably gonna be mining there all day
Anyway was reading this interesting post about how having a wide aspect ratio allows you to include minorly important details without having to be heavy handed and doing a cut shot to show them, or being able to have people in the background listening without it feeling totally staged. Intersting read, though a bit abstract.
*probably gonna be mining there all day
Thursday, September 24, 2009
Comic things

Picked up recently how to do panning and tracking in comic book format.
Also the reason to scan at 600dpi is because line art needs the extra dpi to be crisp, otherwise it gets antialiased to hell. But if you don't care about the original line art the 300 would work.
a general rule of thumb is six panels to a page, 30 words to a panel.
*and now this has become my most verbose month yet, never realized I was such a windbag
Indie Thoughts - Lango - Simplicity - 2D
Lango's got a neat new look in CG, bringing back the lineboil from 2D to give himself less time needed to animate.
But raises the question to me, if you're going to spend that much time figuring stuff out, why not just spend it learning to animate in 2D, then you get the other advantages of 2D, like Eamonn 0'Neil's My Day (which Lango pointed out to me) Brings emotional strength to the piece in ways unique to animation.
Read somewhere recently that average viewing on the net is 30 seconds to 5 minutes. Was thinking about this new media distribution thing and how these little shots are perfect for the net, simple and short, simple characters basically 1 idea personified
Honkbarn by Todd Ramsay
But raises the question to me, if you're going to spend that much time figuring stuff out, why not just spend it learning to animate in 2D, then you get the other advantages of 2D, like Eamonn 0'Neil's My Day (which Lango pointed out to me) Brings emotional strength to the piece in ways unique to animation.
my day from eamonn o neill on Vimeo.
Read somewhere recently that average viewing on the net is 30 seconds to 5 minutes. Was thinking about this new media distribution thing and how these little shots are perfect for the net, simple and short, simple characters basically 1 idea personified
Honkbarn by Todd Ramsay
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