Thursday, October 27, 2011

Wakfu



fun looking

Wednesday, October 26, 2011

Presto Storyboard

don't know how long this will last



*found on Flooby Noob where there's some production art also

Danger 5



this looks awesome. Except that I think it's made with real money and not just dedicated amateur's, in which case maybe not as awesome, but still pretty fun camp.

Danger 5

Friday, October 21, 2011

Sketchtravel Short

trailer short for the sketchtravel book by Daisuke Tsutsumi


clearly he's an illustrator, but he gets the feeling across. Again, simplified storytelling.


* found on Scott C.s blog

Wednesday, October 19, 2011

How to Play Musical Saw





Parallell Lines

this is pretty old, but it bubbled up in my mind again. A contest I think by Phillips for people to make a short film about whatever that must include 6 specific dialogue lines. Check out the rest.

Audience is acting



been thinking about this one a lot lately, again Kuleshov is occurring to me. I'm thinking maybe it's not us who are acting, we're just keeping the characters alive and setting the mood and letting the audience project the acting for us. The current piece I'm working on seems better and better the less I do

Tuesday, October 18, 2011

Guacamelee




awesome look, impressive that they can get that stylized look to work with gameplay

Wednesday, October 12, 2011

Less

Been getting some heavy hitting help with my acting animation lately.

I always feel like I have so many ideas that I want to squeeze in: eye darts, little brow flicks, physical accents etc, and really my piece is stronger with less of it.

The thought occurred to me to try looking at things backwards. So next time I'm going to try and figure out how few ideas I can get in, and let the audience fill the rest in.

Minimum amount of ideas possible, if I have a new idea then it can replace an existing idea if it's better. Instead of trying to squeeze more ideas in, try and squeeze more ideas out.

Survival of the strongest.

Friday, October 7, 2011

Skeleton Pinup


Eizo a medical supply company made a pinup calendar for a promotion, but it's all xray, useful to see what the bones are actually doing in those typical sexy poses.


* found at babeland

Thursday, October 6, 2011

Gene Kelly with Snake



wow, love the inventive movement of the snake, those hand drawn peeps are amazingly inventive, the computer sure doesn't want to let you play as easily

*found on mayerson

Puppetworks

one of those service shops that does the grunt work for companies. Nice game reels pupptworks
out of Budapest (can't embed :(

Babe Lab


My coworker found a decent (nsfw) blog breaking down how to make good pinups, some good tips in there for drawing pretty in general

Lorna 2.0



a bit embarassingly mudflap art like, but I like how bold the look is (though that isn't new either)
digging the flame hair

*from arte y animacion (told you I needed to check them out more ;)

Sergio Pablos Interview

Frame a Frame: Sergio Pablos ( English Subtitles ) from Christian Dan on Vimeo.



*found on Flooby Nooby but it's really from arte & animacion (who I need to visit more often)

Timber Timbre



awesome look and color palette


* found on animation