Monday, February 23, 2009

Alex Woo Pixar Story Artist

Mining over at Alex Woo's blog

Waltz with Bashir review
Thoughts on gesture drawing

Anaylysis of a shot


Details in a story, Apacolyptico as example


Quotes from Walt Stanchfield
"If yer eyes is stuck on the model, yer mind is bein' left out."

"In drawin', yer eyes and yer mind is pardners -- yer eyes sees it first but yer mind has to correct what they seen."

"It may take two hundred words to convince someone that yer honest, but it only takes 5 lines in a drawin' ta prove you ain't."

"Any details that don't 'help the gesture 'll never be missed."

"When drawin's takes tha place of talk -- they gotta say jest as much"

"A good drawin' doesn't need dialogue ta say what it's got ta."

note from feb 08:
To give you guys an idea of how the class is structured, the model will pose anywhere from 30 seconds to 2 minutes. We try to keep the time to a minimum, so that we don't get too focused on details of the anatomy, and focus more on the gesture of the pose. The philosophy is to use the pose as a foundation (a sort of jumping off point) and then to use our imagination and create a drawing that tells a story, or has some sort of entertainment value. It's very fun when your mind finally is open to the idea of not being constrained to what's in front of you. I still have a difficult time with it, so it's great to have those little quotes from Walt to remind me where I should be when I'm drawing.

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