Evgeni Tomov art director for Tale of Desperaux had an interview over at CGtalk, the film looks beautiful, he has interesting ideas about lighting it:
“Light was paramount with this movie,” he says. “Light disappearing and coming back later. If you look at Vermeer, who is a bit later, but a good example, you’ll see that he let large areas of the canvas fall off, but they’re not completely black. They’re richly painted.”
Thus, Tomov challenged the lighters to create soft shadows and irregular edges. “As soon as we saw hard-lit edges, the shots looked digital,” he says. “We wanted to make an animated movie, not a cartoon.”
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