some notes I took while listening to Nik Ranieri and Andrea Dejas on the animation podcast:
good animation is believable, it has a certain wait, a certain fluidity, and the 2ndary(follow thru stuff) is just as important as the primary. When you go through all that effort for a good performance, you owe it to the performance to bring the 2ndary up to the level to sell it.
Life is never perfect, there's human error. Carrying a load of laundry, you're bound to drop something and have to come back and get it. Pulling down a blind you might miss the first time (an animator might just animate the action happening perfect the first time)
You don't animate drawings, you animate feelings. Ollie
you don't force a personality onto a model, you understand the personality so well that you see how it fills up that model. The model is just the shell, the personality is the engine, you have to know that engine inside and out to know how it's going to make the shell move.
It really narrows your options, everyone acts a certain way, so there's only a few possible reactions to a situation from each individual personality.
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