Checking out Cameron Fielding's amazing game reel from Turok video game. He posted a walk thru of his approach. He talks about the first 20 minutes in front of the camera are basically just warm up time and not worth keeping. Stephen Gregory also said the first 20 takes are crap. Which means you have to put in a ton of time acting it out before you have something worth keeping. For human stuff Cameron recommends ref for the subtlety, but for the dino's he's okay winging it, since we don't know dino's as well as human motion. He says vid ref will prove or disprove any poses you may have thought of. Also it's a good way to brainstorm up new ones.
He's self taught, so for the longest time didn't block. Would work to finish between two poses, which made the piece a mystery what it would end up as, but gave it a lot of organic spontaneous life. He first plans out the overall direction of movement on the screen (big swoosh coming in from ScR going deep and stopping in mid) and then figures out what actions will fit that overall idea.
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